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A downloadable Godot plugin

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English:

UIGenCS is a plugin for Godot Engine that automatically generates C# code for the nodes in your UI design. It saves time and reduces errors by creating complete C# classes based on your scene’s structure.

Ideal for developers working with complex interfaces who want to avoid the repetitive task of manually declaring and connecting nodes in their scripts.

🚀 Features

  • 🔁 Automatic C# code generation from .tscn scene files.

  • 🧩 Full compatibility with UI nodes and nested hierarchies.

  • 🧠 Intelligent variable naming conventions to keep your code clean and readable.

  • ✅ Easy configuration through a friendly visual interface.

  • 🧪 Customizable generation options via dropdown menu with checkboxes
    (Choose between Public or Private variables).

  • 🧰 One-click execution directly from the Godot editor.

🛠️ Internal Improvements

  • Automatic generation of "window closed" event for windows.

  • 🎛️ Automatic setup for OptionButton to always appear above other nodes.

🎯 Requirements

  • Godot 4.x with C# support enabled.

  • A Mono-configured project set up correctly.

Español

UIGenCS es un plugin para Godot Engine que permite generar automáticamente código C#  de los nodos de la interfaz de diseño. Ahorra tiempo y reduce errores creando clases C# completas basadas en la estructura de tu escena.

Ideal para desarrolladores que trabajan con interfaces complejas y quieren evitar la repetitiva tarea de declarar y conectar manualmente nodos en sus scripts.

🚀 Características

  • 🔁 Generación automática de código en C# a partir de escenas (.tscn)

  • 🧩 Compatible con nodos UI y jerarquías anidadas

  • 🧠 Convenciones inteligentes para nombres de variables

  • ✅ Opciones configurables desde una interfaz visual

  • 🧪 Menú desplegable con checkboxes para personalizar la generación (Variables Publicas o Privadas)

  • 🧰 Incluye botón de ejecución directa desde el editor

🛠️ Mejoras Internas

  • Generación automática del evento "cerrado" para ventanas.

  • 🎛️ Generación automática para OptionButton para que siempre aparezca sobre otros nodos.

🎯 Requisitos

  • Godot 4.x con soporte C#
  • Proyecto con Mono configurado correctamente

License Agreement for “UIGenCS” Plugin

Usage Permissions

You are allowed to use the plugin in personal, educational, and commercial projects.

You may modify the plugin to suit your needs, as long as you comply with the restrictions stated in this license.

Restrictions

You may not resell, redistribute, or share the plugin as a standalone product, whether for free or for sale.

You may not include the plugin in asset bundles, compilations, NFTs, or similar products that are not your own project/game.

Credits

Giving credit is not required, but always appreciated.

Purchase

Buy Now
On Sale!
20% Off
$15.00 $12.00 USD or more

In order to download this Godot plugin you must purchase it at or above the minimum price of $12 USD. You will get access to the following files:

UIGenCS.zip 10 kB

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